AMD Radeon RX 7600 Performance, Power Analysis & Noise Output

Metro Exodus

4A Engine utilizing the DirectX 12 API. The game supports Raytracing and DLSS, which I have deactivated for the following tests. It also includes a benchmark. Without DXR, it is not super taxing, despite the top-notch graphics, since the engine is well-optimized. With DXR enabled and without DLSS, things change, though.

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