Relative Perf & Perf Per Watt (Raytracing + DLSS/FSR)
- Alan Wake II
- Avatar: Frontiers of Pandora
- Cyberpunk 2077
- Dead Space
- Hogwarts Legacy
- Ratchet & Clank: Rift Apart
- Resident Evil 4
HD (1920 x 1080)
DLSS does a better job than FSR, but it is only available for NVIDIA’s cards. The performance difference at HD is close to 30% between the RTX 4070 Super and the RX 7900 GRE.
QHD (2560 x 1440)
The performance gap is at 29%, which is high.
UHD (3860 x 2160)
At 4K, the RTX 4070 Super is almost 28% faster than the RX 7900 GRE, with RT and DLSS enabled.
Pages:
- Prologue & Technical specifications
- NVIDIA’s Key Technologies
- Box & Contents
- Part Analysis
- Specifications Comparison
- Test System
- Game Benchmark Details
- Raster Performance
- RT Performance
- RT Performance + DLSS/FSR Balanced
- Raytracing Performance + DLSS/FSR Balanced + FG
- DLSS/FSR Balanced (No RT)
- DLSS/FSR Balanced + FG (No RT)
- Relative Perf & Perf Per Watt (Raster)
- Relative Perf & Perf Per Watt (Raster + DLSS/FSR)
- Relative Perf & Perf Per Watt (RT)
- Relative Perf & Perf Per Watt (RT + DLSS/FSR)
- Relative Perf & Perf Per Watt (RT + DLSS/FSR + FG)
- Rendering Performance
- Operating Temperatures
- Operating Noise & Frequency Analysis
- Power Consumption
- Clock Speeds & Overclocking
- Cooling Performance
- Epilogue
Since it looks like the 40 super series uses the new 12v-2×6 headers, does this mean that ATX 3.0 psus using 12vhpwr won’t have that burning issue? Thanks for all you do.
Nope, there won’t be a problem with ATX v3.0 PSUs because the cable remains exactly the same, and on the PSU side, there weren’t any notable issues.
Thank you for the reply! I’ve been unnecessarily stressed because I got a 4080 super FE and was worried about fire thing as this is my first pc build.