AMD has officially rolled out the first feature of its next-generation upscaling and graphics platform, FSR “Redstone”, with Ray Regeneration now live in Call of Duty: Black Ops 7 for Radeon RX 9000 Series GPUs. The announcement came via Jack Huynh on X, highlighting AMD’s co-engineering partnership with Activision.
FSR Ray Regeneration uses a neural network to clean up and reconstruct noisy ray-traced data, producing sharper reflections and more accurate lighting at a lower rendering cost. The technology enhances ray-traced effects before upscaling, improving overall image clarity and immersion during gameplay.
According to AMD, Ray Regeneration delivers:
- Crystal-clear reflections and more realistic lighting
- Neural reconstruction of ray-traced detail from sparse samples
- Optimized performance and visuals, aimed at a more cinematic experience
FSR itself has also quietly been rebranded: AMD now refers to it simply as “AMD FSR”, noting that it is “formerly AMD FidelityFX Super Resolution” on its official product page. The change comes ahead of the FSR “Redstone” technical demo, scheduled for December 10, during which AMD is expected to detail the entire platform and supported games.
FSR “Redstone” is described as a suite of ML-powered technologies for RDNA 4-based Radeon RX 9000 Series GPUs, including:
- FSR Upscaling – ML-enhanced image reconstruction from lower-resolution frames
- FSR Frame Generation – AI-powered frame insertion for smoother, higher FPS
- FSR Ray Regeneration – AI/ML-based restoration of ray-traced detail
- FSR Radiance Caching – ML-driven global illumination prediction and caching
With Redstone, AMD is positioning FSR more directly against NVIDIA’s DLSS, particularly DLSS 3.5’s Ray Reconstruction, by using AI to regenerate pixels that cannot be accurately path-traced in real time. The new ML-based Frame Generation engine also marks a step beyond AMD’s earlier interpolation-based frame generation in FSR 3.
FSR Upscaling and Frame Generation under Redstone are available exclusively for Radeon RX 9000 Series cards. They are designed to deliver higher performance and improved image quality compared to previous FSR 3.x implementations.
AMD says this is “just the beginning” for FSR Redstone, with more features, games, and details to be revealed in the upcoming demo.